
Welcome back to the J. Robert Lucky Mansion. You and your friends have been invited to a special open beta of the new James Ernest card game, Get Lucky. It's a thrilling card game that begins "Welcome back to the J. Robert Lucky Mansion..."
Kill Doctor Lucky is our most popular board game evar, winner of some awards and a best-seller here and around the world. So it's inevitable that we should grab this cash bull by its golden horns and milk it for all that it's worth. Or something like that.
Thus, we are in the process of constructing Get Lucky, a card game based on the board game. It's got some rules in common with the original (you are supposed to kill Doctor Lucky, his luck is represented by cards), and some original pieces (there are characters with backgrounds, motives and opportunities, the turn jumps around for a different reason, and there's no board).
This game will ultimately be a retail product with lovely art and a slick package, but right now we're interested in your feedback on the mechanics. So if you're up for that, please download the rules and cards below, make yourself a set, and let us know what you think.
Please don't give us feedback on the art, because that's going to change. But if you have comments on the general card layout, that's certainly welcome.
Here are the files you need to print your own test copy. If you need advice about how to make your own cards, check out the rulebook from one of our free card games like Unexploded Cow.
Files updated 1/29/12
- Get Lucky Rules (PDF, 23 kb)
- Get Lucky Cards (PDF, 4.5 MB)
Feedback: Send your questions, thoughts and suggestions to James Ernest, who is called cheapassjames at the place called gmail.com. Or join the conversation at our Facebook page. We will be accepting feedback on this version until February 29, 2012.
Q and A: Until we make the changes to the rulebook, here are some answers to questions we have received so far.
Question on the important but strange rule: When you say "as long as you do not completely foil the murder" does this mean "as long as you are not the one whose luck card brings the total high enough to foil the murder" or does it mean "as long as you do not singlehandedly play all of the cards needed to foil the murder"? Answer: The former. Everyone who plays or passes before the murder is foiled gets to draw a card, but the person who foils it does not (aside from, you know, taking a turn, which gives him a card).
Question on the turn order: I assume that if no murder attempt is made that the turn passes to the left... Yes? Answer: Yes, and if that's not in the rulebook then we are lazy lazy, lazy.





