U.S. Patent Number 1
| Retail Price: |
$7.50 |
| Players: |
3-6 |
| Playing Time: |
90 minutes |
| Elements: |
9 game boards, 48 upgrade cards, 8 Time Machine
cards |
| You Need: |
Approximately $20 in cash or chips per player;
a pawn and a counter for each player; at least three 6-sided dice |
Eureka! You've just invented time travel.
But the awful truth is that you're not alone.
In fact, scientists have been inventing time travel since
1814.
But if you have a time machine, it really doesn't matter
who invented it first. All that matters is who gets to the
Patent Office first.
And by "first" we mean on opening day. Because nothing suits
a time machine like U.S. Patent 1.
Game Synopsis: U.S. Patent Number 1 is a racing
game. Every player is a scientist who has invented time travel, and
now everyone is racing to the Patent Office to prove who invented it
first. Because you have a time machine, it's not enough to get to the
Patent Office fast. You actually have to go back in time, to the day
the Patent Office opened!
During this race you will upgrade your machine with some
gadgets, including a power plant, a chassis, a weapon, and
a shield. You can invent these things on your own, you can
buy them, or you can steal them from the other players. Only
a machine with all four upgrades qualifies to earn the patent,
and you have a limited supply of money and power to spend.
U.S. Patent Number 1 was designed by James Ernest and Falko
Goettsch, and it's the coolest board game of its time!
|