Captain Park's Imaginary Polar Expedition
| Retail Price: |
$7.50 |
| Players: |
3-7 |
| Playing Time: |
90 minutes |
| Elements: |
4 board sections, 90 cards, rule book |
| You Need: |
1 Pawn and counters for each player, 2 more pawns,
and a way to keep score |
In 1898 Captain Park made an historic expedition to the Antarctic.
He returned with strange artifacts, tales of high adventure,
and memories of heroes lost in the ice.
So he says.
Fact is, the old liar never set foot outside London, and
his "artifacts" came from a little antique shop in Stepney
which he frequently visited in disguise.
You are tempted to expose the old liar, but you'd rather
have a few expeditions of your own. You'll spend a few months
keeping your head low, and return with tales of high adventure.
If your friends don't do it first.
Game Synopsis: Captain Park's Imaginary Polar Expedition
is a scavenger-hunt board game. The board is a highly unrepresentational
map of London, showing all the best places to find Artifacts,
Photographs, Anecdotes, and whatever else you need to prove
you've been to Africa, Everest or wherever. Just to make your
life interesting, Captain Park is wandering around looking
for you.
Once you've got some goodies, and you've been hiding long
enough, you'll return to the Gentlemen's Club to brag about
your adventure. You'll score points for your stuff, bonus
points for having different kinds of stuff, and more bonus
points for being the first to go somewhere. If that's not
enough, you'll also get a bonus if your destination just happens
to be in style.
Captain Park’s Imaginary Polar Expedition is nearly sold
out! The few that remain are in blank boxes (well, not really
blank; we slapped a label on them) and are available only
through this Web site. Besides the box, the games are complete.
Or, at least, as complete as they ever were. When they’re
gone, they’re gone, so get your copy of Captain Park while
you still can!
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